Game 4 · Star Learner

Math Explorer

Early math made visible: every number is a set of cubes you can count, every answer is narrated and animated, and a wrong guess is never just marked wrong — it is re-counted, slower. Built for one-finger landscape play on the Star Learner kiosk.

Short explainer: counting cubes, operation tabs, and the story games.

How it works

The north star is simple: numbers should be things, not symbols. 7 is seven red cubes you can point at; + is sliding two piles together and counting on; × is equal groups; ÷ is sharing into buckets. The equation builds on top of that picture, in sync with the voice, so the abstract notation attaches to something she can see.

Home is a quiet launch pad: four rounded tabs along the bottom for +, −, ×, and ÷, and three story games stacked on the right — chickens & eggs, two trains, and the coin counter. Tap an operation and you get a card with a worked example, Watch the tutorial, and Practice. The first Practice tap on a tab plays its block tutorial first, so she is never dropped in cold.

Tutorials share one cube language everywhere: a bright gold ring means “counting now,” a dull ring means “already counted.” Addition counts on from seven; subtraction takes cubes away and counts what is left; multiplication counts equal groups; division deals cubes into buckets. Everything is spoken — tap to skip if she already knows the beat.

Practice uses the same manipulatives, but she picks the answer. A correct tap turns the cubes gold and moves on. A miss is coached: the engine re-counts slowly, highlights the missed cube, or replays the relevant tutorial beat — never a scold. Problems are procedurally generated, so the same idea shows up with fresh numbers.

The story games put the same arithmetic into scenes she can drag:

The whole UI is spoken with warm baked narration (same voice family as the other Star Learner titles). Large touch targets, landscape 1280×600, one idea on screen at a time. On a Star Learner unit it ships as the math tile in the curated offline catalog — no store, no browser, no reading required to play.

Screenshots

Math Explorer home with four operation tabs and three story-game tiles
Home — addition through division along the bottom; chickens, trains, and coins on the right.
Addition tutorial counting seven red cubes with a gold highlight ring
Tutorial — seven red cubes; the gold ring marks the cube being counted right now.
Addition tutorial mid-step showing 7 + with seven red cubes
Tutorial beat — the equation builds as it is spoken; cubes sit under the numerals.
Practice addition with red and blue cube groups and three answer choices
Practice — same cube language, but she chooses the answer; misses get re-counted slowly.
Two trains on parallel tracks after the blue train catches up
Two trains — watch the faster train close the gap, then answer how far ahead it is.
Chickens and eggs scene with white and yellow hens above nests
Chickens & eggs — tap hens to lay, then drag eggs into nests and cartons.

Walkthrough

In-engine walkthrough: home tour, a tutorial beat, practice, and a story game.